/* * Copyright 1993-2014 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * This source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * These Licensed Deliverables contained herein is PROPRIETARY and * CONFIDENTIAL to NVIDIA and is being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. * * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE * SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. 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These Licensed Deliverables are a * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT * 1995), consisting of "commercial computer software" and "commercial * computer software documentation" as such terms are used in 48 * C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government * only as a commercial end item. Consistent with 48 C.F.R.12.212 and * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all * U.S. Government End Users acquire the Licensed Deliverables with * only those rights set forth herein. * * Any use of the Licensed Deliverables in individual and commercial * software must include, in the user documentation and internal * comments to the code, the above Disclaimer and U.S. Government End * Users Notice. */ #ifndef CUDAD3D11_H #define CUDAD3D11_H #if defined(__CUDA_API_VERSION_INTERNAL) || defined(__DOXYGEN_ONLY__) || defined(CUDA_ENABLE_DEPRECATED) #define __CUDA_DEPRECATED #elif defined(_MSC_VER) #define __CUDA_DEPRECATED __declspec(deprecated) #elif defined(__GNUC__) #define __CUDA_DEPRECATED __attribute__((deprecated)) #else #define __CUDA_DEPRECATED #endif #ifdef CUDA_FORCE_API_VERSION #error "CUDA_FORCE_API_VERSION is no longer supported." #endif #define cuD3D11CtxCreate cuD3D11CtxCreate_v2 #ifdef __cplusplus extern "C" { #endif /** * \defgroup CUDA_D3D11 Direct3D 11 Interoperability * \ingroup CUDA_DRIVER * * ___MANBRIEF___ Direct3D 11 interoperability functions of the low-level CUDA * driver API (___CURRENT_FILE___) ___ENDMANBRIEF___ * * This section describes the Direct3D 11 interoperability functions of the * low-level CUDA driver application programming interface. Note that mapping * of Direct3D 11 resources is performed with the graphics API agnostic, resource * mapping interface described in \ref CUDA_GRAPHICS "Graphics Interoperability". * * @{ */ /** * CUDA devices corresponding to a D3D11 device */ typedef enum CUd3d11DeviceList_enum { CU_D3D11_DEVICE_LIST_ALL = 0x01, /**< The CUDA devices for all GPUs used by a D3D11 device */ CU_D3D11_DEVICE_LIST_CURRENT_FRAME = 0x02, /**< The CUDA devices for the GPUs used by a D3D11 device in its currently rendering frame */ CU_D3D11_DEVICE_LIST_NEXT_FRAME = 0x03, /**< The CUDA devices for the GPUs to be used by a D3D11 device in the next frame */ } CUd3d11DeviceList; /** * \brief Gets the CUDA device corresponding to a display adapter. * * Returns in \p *pCudaDevice the CUDA-compatible device corresponding to the * adapter \p pAdapter obtained from ::IDXGIFactory::EnumAdapters. * * If no device on \p pAdapter is CUDA-compatible the call will return * ::CUDA_ERROR_NO_DEVICE. * * \param pCudaDevice - Returned CUDA device corresponding to \p pAdapter * \param pAdapter - Adapter to query for CUDA device * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_NO_DEVICE, * ::CUDA_ERROR_INVALID_VALUE, * ::CUDA_ERROR_NOT_FOUND, * ::CUDA_ERROR_UNKNOWN * \notefnerr * * \sa * ::cuD3D11GetDevices, * ::cudaD3D11GetDevice */ CUresult CUDAAPI cuD3D11GetDevice(CUdevice *pCudaDevice, IDXGIAdapter *pAdapter); /** * \brief Gets the CUDA devices corresponding to a Direct3D 11 device * * Returns in \p *pCudaDeviceCount the number of CUDA-compatible device corresponding * to the Direct3D 11 device \p pD3D11Device. * Also returns in \p *pCudaDevices at most \p cudaDeviceCount of the CUDA-compatible devices * corresponding to the Direct3D 11 device \p pD3D11Device. * * If any of the GPUs being used to render \p pDevice are not CUDA capable then the * call will return ::CUDA_ERROR_NO_DEVICE. * * \param pCudaDeviceCount - Returned number of CUDA devices corresponding to \p pD3D11Device * \param pCudaDevices - Returned CUDA devices corresponding to \p pD3D11Device * \param cudaDeviceCount - The size of the output device array \p pCudaDevices * \param pD3D11Device - Direct3D 11 device to query for CUDA devices * \param deviceList - The set of devices to return. This set may be * ::CU_D3D11_DEVICE_LIST_ALL for all devices, * ::CU_D3D11_DEVICE_LIST_CURRENT_FRAME for the devices used to * render the current frame (in SLI), or * ::CU_D3D11_DEVICE_LIST_NEXT_FRAME for the devices used to * render the next frame (in SLI). * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_NO_DEVICE, * ::CUDA_ERROR_INVALID_VALUE, * ::CUDA_ERROR_NOT_FOUND, * ::CUDA_ERROR_UNKNOWN * \notefnerr * * \sa * ::cuD3D11GetDevice, * ::cudaD3D11GetDevices */ CUresult CUDAAPI cuD3D11GetDevices(unsigned int *pCudaDeviceCount, CUdevice *pCudaDevices, unsigned int cudaDeviceCount, ID3D11Device *pD3D11Device, CUd3d11DeviceList deviceList); /** * \brief Register a Direct3D 11 resource for access by CUDA * * Registers the Direct3D 11 resource \p pD3DResource for access by CUDA and * returns a CUDA handle to \p pD3Dresource in \p pCudaResource. * The handle returned in \p pCudaResource may be used to map and unmap this * resource until it is unregistered. * On success this call will increase the internal reference count on * \p pD3DResource. This reference count will be decremented when this * resource is unregistered through ::cuGraphicsUnregisterResource(). * * This call is potentially high-overhead and should not be called every frame * in interactive applications. * * The type of \p pD3DResource must be one of the following. * - ::ID3D11Buffer: may be accessed through a device pointer. * - ::ID3D11Texture1D: individual subresources of the texture may be accessed via arrays * - ::ID3D11Texture2D: individual subresources of the texture may be accessed via arrays * - ::ID3D11Texture3D: individual subresources of the texture may be accessed via arrays * * The \p Flags argument may be used to specify additional parameters at register * time. The valid values for this parameter are * - ::CU_GRAPHICS_REGISTER_FLAGS_NONE: Specifies no hints about how this * resource will be used. * - ::CU_GRAPHICS_REGISTER_FLAGS_SURFACE_LDST: Specifies that CUDA will * bind this resource to a surface reference. * - ::CU_GRAPHICS_REGISTER_FLAGS_TEXTURE_GATHER: Specifies that CUDA will perform * texture gather operations on this resource. * * Not all Direct3D resources of the above types may be used for * interoperability with CUDA. The following are some limitations. * - The primary rendertarget may not be registered with CUDA. * - Textures which are not of a format which is 1, 2, or 4 channels of 8, 16, * or 32-bit integer or floating-point data cannot be shared. * - Surfaces of depth or stencil formats cannot be shared. * * A complete list of supported DXGI formats is as follows. For compactness the * notation A_{B,C,D} represents A_B, A_C, and A_D. * - DXGI_FORMAT_A8_UNORM * - DXGI_FORMAT_B8G8R8A8_UNORM * - DXGI_FORMAT_B8G8R8X8_UNORM * - DXGI_FORMAT_R16_FLOAT * - DXGI_FORMAT_R16G16B16A16_{FLOAT,SINT,SNORM,UINT,UNORM} * - DXGI_FORMAT_R16G16_{FLOAT,SINT,SNORM,UINT,UNORM} * - DXGI_FORMAT_R16_{SINT,SNORM,UINT,UNORM} * - DXGI_FORMAT_R32_FLOAT * - DXGI_FORMAT_R32G32B32A32_{FLOAT,SINT,UINT} * - DXGI_FORMAT_R32G32_{FLOAT,SINT,UINT} * - DXGI_FORMAT_R32_{SINT,UINT} * - DXGI_FORMAT_R8G8B8A8_{SINT,SNORM,UINT,UNORM,UNORM_SRGB} * - DXGI_FORMAT_R8G8_{SINT,SNORM,UINT,UNORM} * - DXGI_FORMAT_R8_{SINT,SNORM,UINT,UNORM} * * If \p pD3DResource is of incorrect type or is already registered then * ::CUDA_ERROR_INVALID_HANDLE is returned. * If \p pD3DResource cannot be registered then ::CUDA_ERROR_UNKNOWN is returned. * If \p Flags is not one of the above specified value then ::CUDA_ERROR_INVALID_VALUE * is returned. * * \param pCudaResource - Returned graphics resource handle * \param pD3DResource - Direct3D resource to register * \param Flags - Parameters for resource registration * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_INVALID_CONTEXT, * ::CUDA_ERROR_INVALID_VALUE, * ::CUDA_ERROR_INVALID_HANDLE, * ::CUDA_ERROR_OUT_OF_MEMORY, * ::CUDA_ERROR_UNKNOWN * \notefnerr * * \sa * ::cuGraphicsUnregisterResource, * ::cuGraphicsMapResources, * ::cuGraphicsSubResourceGetMappedArray, * ::cuGraphicsResourceGetMappedPointer, * ::cudaGraphicsD3D11RegisterResource */ CUresult CUDAAPI cuGraphicsD3D11RegisterResource(CUgraphicsResource *pCudaResource, ID3D11Resource *pD3DResource, unsigned int Flags); /** * \defgroup CUDA_D3D11_DEPRECATED Direct3D 11 Interoperability [DEPRECATED] * * ___MANBRIEF___ deprecated Direct3D 11 interoperability functions of the * low-level CUDA driver API (___CURRENT_FILE___) ___ENDMANBRIEF___ * * This section describes deprecated Direct3D 11 interoperability functionality. * @{ */ /** * \brief Create a CUDA context for interoperability with Direct3D 11 * * \deprecated This function is deprecated as of CUDA 5.0. * * This function is deprecated and should no longer be used. It is * no longer necessary to associate a CUDA context with a D3D11 * device in order to achieve maximum interoperability performance. * * \param pCtx - Returned newly created CUDA context * \param pCudaDevice - Returned pointer to the device on which the context was created * \param Flags - Context creation flags (see ::cuCtxCreate() for details) * \param pD3DDevice - Direct3D device to create interoperability context with * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_INVALID_VALUE, * ::CUDA_ERROR_OUT_OF_MEMORY, * ::CUDA_ERROR_UNKNOWN * \notefnerr * * \sa * ::cuD3D11GetDevice, * ::cuGraphicsD3D11RegisterResource */ __CUDA_DEPRECATED CUresult CUDAAPI cuD3D11CtxCreate(CUcontext *pCtx, CUdevice *pCudaDevice, unsigned int Flags, ID3D11Device *pD3DDevice); /** * \brief Create a CUDA context for interoperability with Direct3D 11 * * \deprecated This function is deprecated as of CUDA 5.0. * * This function is deprecated and should no longer be used. It is * no longer necessary to associate a CUDA context with a D3D11 * device in order to achieve maximum interoperability performance. * * \param pCtx - Returned newly created CUDA context * \param flags - Context creation flags (see ::cuCtxCreate() for details) * \param pD3DDevice - Direct3D device to create interoperability context with * \param cudaDevice - The CUDA device on which to create the context. This device * must be among the devices returned when querying * ::CU_D3D11_DEVICES_ALL from ::cuD3D11GetDevices. * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_INVALID_VALUE, * ::CUDA_ERROR_OUT_OF_MEMORY, * ::CUDA_ERROR_UNKNOWN * \notefnerr * * \sa * ::cuD3D11GetDevices, * ::cuGraphicsD3D11RegisterResource */ __CUDA_DEPRECATED CUresult CUDAAPI cuD3D11CtxCreateOnDevice(CUcontext *pCtx, unsigned int flags, ID3D11Device *pD3DDevice, CUdevice cudaDevice); /** * \brief Get the Direct3D 11 device against which the current CUDA context was * created * * \deprecated This function is deprecated as of CUDA 5.0. * * This function is deprecated and should no longer be used. It is * no longer necessary to associate a CUDA context with a D3D11 * device in order to achieve maximum interoperability performance. * * \param ppD3DDevice - Returned Direct3D device corresponding to CUDA context * * \return * ::CUDA_SUCCESS, * ::CUDA_ERROR_DEINITIALIZED, * ::CUDA_ERROR_NOT_INITIALIZED, * ::CUDA_ERROR_INVALID_CONTEXT * \notefnerr * * \sa * ::cuD3D11GetDevice */ __CUDA_DEPRECATED CUresult CUDAAPI cuD3D11GetDirect3DDevice(ID3D11Device **ppD3DDevice); /** @} */ /* END CUDA_D3D11_DEPRECATED */ /** @} */ /* END CUDA_D3D11 */ #if defined(__CUDA_API_VERSION_INTERNAL) #undef cuD3D11CtxCreate CUresult CUDAAPI cuD3D11CtxCreate(CUcontext *pCtx, CUdevice *pCudaDevice, unsigned int Flags, ID3D11Device *pD3DDevice); #endif /* __CUDA_API_VERSION_INTERNAL */ #ifdef __cplusplus }; #endif #undef __CUDA_DEPRECATED #endif