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General-AI-Platform-Web-Client/src/core/plugin/ControlsRotatePlugin.ts

123 lines
4.0 KiB
TypeScript

/*
* @Author: 秦少卫
* @Date: 2023-06-13 23:07:04
* @LastEditors: 秦少卫
* @LastEditTime: 2023-06-13 23:10:52
* @Description: 控制条插件
*/
import Editor from "../core";
type IEditor = Editor;
// 定义旋转光标样式,根据转动角度设定光标旋转
function rotateIcon(angle: number) {
return `url("data:image/svg+xml,%3Csvg height='18' width='18' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg' style='color: black;'%3E%3Cg fill='none' transform='rotate(${angle} 16 16)'%3E%3Cpath d='M22.4484 0L32 9.57891L22.4484 19.1478V13.1032C17.6121 13.8563 13.7935 17.6618 13.0479 22.4914H19.2141L9.60201 32.01L0 22.4813H6.54912C7.36524 14.1073 14.0453 7.44023 22.4484 6.61688V0Z' fill='white'/%3E%3Cpath d='M24.0605 3.89587L29.7229 9.57896L24.0605 15.252V11.3562C17.0479 11.4365 11.3753 17.0895 11.3048 24.0879H15.3048L9.60201 29.7308L3.90932 24.0879H8.0806C8.14106 15.3223 15.2645 8.22345 24.0605 8.14313V3.89587Z' fill='black'/%3E%3C/g%3E%3C/svg%3E ") 12 12,crosshair`;
}
class ControlsRotatePlugin {
public canvas: fabric.Canvas;
public editor: IEditor;
static pluginName = "ControlsRotatePlugin";
constructor(canvas: fabric.Canvas, editor: IEditor) {
this.canvas = canvas;
this.editor = editor;
this.init();
}
init() {
const { canvas } = this;
// 添加旋转控制响应区域
fabric.Object.prototype.controls.mtr = new fabric.Control({
x: -0.5,
y: -0.5,
offsetY: -10,
offsetX: -10,
rotate: 20,
actionName: "rotate",
actionHandler: fabric.controlsUtils.rotationWithSnapping,
render: () => ""
});
// ↖左上
fabric.Object.prototype.controls.mtr2 = new fabric.Control({
x: 0.5,
y: -0.5,
offsetY: -10,
offsetX: 10,
rotate: 20,
actionName: "rotate",
actionHandler: fabric.controlsUtils.rotationWithSnapping,
render: () => ""
}); // ↗右上
fabric.Object.prototype.controls.mtr3 = new fabric.Control({
x: 0.5,
y: 0.5,
offsetY: 10,
offsetX: 10,
rotate: 20,
actionName: "rotate",
actionHandler: fabric.controlsUtils.rotationWithSnapping,
render: () => ""
}); // ↘右下
fabric.Object.prototype.controls.mtr4 = new fabric.Control({
x: -0.5,
y: 0.5,
offsetY: 10,
offsetX: -10,
rotate: 20,
actionName: "rotate",
actionHandler: fabric.controlsUtils.rotationWithSnapping,
render: () => ""
}); // ↙左下
// 渲染时,执行
canvas.on("after:render", () => {
const activeObj = canvas.getActiveObject();
const angle = activeObj?.angle?.toFixed(2);
if (angle !== undefined) {
fabric.Object.prototype.controls.mtr.cursorStyle = rotateIcon(
Number(angle)
);
fabric.Object.prototype.controls.mtr2.cursorStyle = rotateIcon(
Number(angle) + 90
);
fabric.Object.prototype.controls.mtr3.cursorStyle = rotateIcon(
Number(angle) + 180
);
fabric.Object.prototype.controls.mtr4.cursorStyle = rotateIcon(
Number(angle) + 270
);
}
});
// 旋转时,实时更新旋转控制图标
canvas.on("object:rotating", event => {
const body = canvas.lowerCanvasEl.nextSibling as HTMLElement;
const angle = canvas.getActiveObject()?.angle?.toFixed(2);
if (angle === undefined) return;
switch (event.transform?.corner) {
case "mtr":
body.style.cursor = rotateIcon(Number(angle));
break;
case "mtr2":
body.style.cursor = rotateIcon(Number(angle) + 90);
break;
case "mtr3":
body.style.cursor = rotateIcon(Number(angle) + 180);
break;
case "mtr4":
body.style.cursor = rotateIcon(Number(angle) + 270);
break;
default:
break;
} // 设置四角旋转光标
});
}
destroy() {
console.log("pluginDestroy");
}
}
export default ControlsRotatePlugin;
import { fabric } from "fabric";